#include <cmath>#include <cstdio>#include <vector>#include <iostream>#include <algorithm>using namespace std;class Triangle{ public: void triangle() { cout<<"I am a triangle\n"; }};class Isosceles : public Triangle{ public: void isosceles() { cout<<"I am an isosceles triangle\n"; } //Write your code here. void description() { cout <<"In an isosceles triangle two sides are equal\n"; }};int main(){ Isosceles isc; isc.isosceles(); isc.description(); isc.triangle(); return 0;}
One of the important topics of Object Oriented Programming is Inheritance. Inheritance allows us to define a class in terms of another class, which allows us in the reusability of the code.Check out the code below:
class Triangle{ public: void triangle(){ cout<<"I am a triangle\n"; }};
The class Triangle has a function called triangle(). Now we create a class derived from the base class Triangle called Isosceles.
class Isosceles : public Triangle{ public: void isosceles(){ cout<<"I am an isosceles triangle\n"; }};
Now we can create a derived class object and use it to access the functions of the base class.
int main(){ Isosceles isc; isc.isosceles(); isc.triangle(); return 0;}
This code will print:
I am an isosceles triangleI am a triangle
Now write a function in Isosceles class such that the output is as given below.
Sample OutputI am an isosceles triangle
In an isosceles triangle two sides are equal
I am a triangle