主题描述
以下三个函数功能相同,都是把 base64 转换为 ArrayBuffer
测试看看哪个效能比较好
/** * 把 base64 转换为 ArrayBuffer * * @param {string} b64 要转成 ArrayBuffer 的 base64 * @returns {ArrayBuffer} */function f0(b64) { return (Uint8Array.from(window.atob(b64), x => x.codePointAt(0))).buffer;}/** * 功能同 f0 * 尝试以下方向改善效能: * 1. 预先计算 ArrayBuffer 大小 * 2. 用 String.prototype.codePointAt 来减少字串的处理 */function f1(b64) { let str = window.atob(b64); let arr = new Uint8Array(str.length); for(let i=arr.length;--i>=0;) { arr[i] = str.codePointAt(i); } return arr.buffer;}/** * 功能同 f1 * 不使用内建的 window.atob 而是自己处理转换 */function f2(b64) { let m = (() => { let arr = []; for (let i = 25; i >= 0; --i) { arr[97 + i] = 26 + i; arr[65 + i] = i; } for (let i = 9; i >= 0; --i) { arr[48 + i] = 52 + i; } arr[43] = 62; arr[47] = 63; arr[61] = 0; return arr; })(); let n = b64.length, t, k = -1, i; if (n < 4) { return null; } let emptyBtyes = b64.codePointAt(n - 2) === 61 ? 2 : (b64.codePointAt(n - 1) === 61 ? 1 : 0); let arr = new Uint8Array((n >>> 2) * 3 - emptyBtyes); n -= 4; for (i = 3; i < n; i += 4) { t = m[b64.codePointAt(i - 3)] << 18 | m[b64.codePointAt(i - 2)] << 12 | m[b64.codePointAt(i - 1)] << 6 | m[b64.codePointAt(i)]; arr[++k] = (t >>> 16 & 255); arr[++k] = (t >>> 8 & 255); arr[++k] = (t & 255); } n += 4; for (; i < n; i += 4) { t = m[b64.codePointAt(i - 3)] << 18 | m[b64.codePointAt(i - 2)] << 12 | m[b64.codePointAt(i - 1)] << 6 | m[b64.codePointAt(i)]; let len = arr.byteLength; if (++k < len) { arr[k] = t >>> 16 & 255; } if (++k < len) { arr[k] = t >>> 8 & 255; } if (++k < len) { arr[k] = t & 255; } } return arr.buffer;}
测试方法
测试的程式码如下
/** * 比较两个 ArrayBuffer 内容是否相同 * * @param {ArrayBuffer} buf1 * @param {ArrayBuffer} buf2 * @returns {bool} */function compareBuffer(buf1, buf2) { let arr1 = new Uint8Array(buf1); let arr2 = new Uint8Array(buf2); if (arr1.length !== arr2.length) { return false; } for (let i = arr1.length - 1; i >= 0; --i) { if (arr1[i] !== arr2[i]) { return false; } } return true;}/** * 产生指定大小的 ArrayBuffer * 其内容用乱数填充 * * @param {int} len 要几 bytes * @returns {ArrayBuffer} */function genRandArray(len) { let arr = new Uint8Array(len); for (let i = 0; i < len; ++i) { arr[i] = Math.random() * 256 | 0; } return arr.buffer;}/** * 把 ArrayBuffer 转为 Base64 * (这边先不考虑效能) * * @param {ArrayBuffer} buffer * @returns {String} Base64 */function getBase64(buffer) { let arr = new Uint8Array(buffer); let len = arr.byteLength; let str = ''; for (let i = 0; i < len; ++i) { str += String.fromCodePoint(arr[i]); } return window.btoa(str);}//30 ~ 40M 大小let origBuffer = genRandArray(30000000 + Math.random() * 10000000 | 0);let origBase64 = getBase64(origBuffer);let t0 = Date.now();let buf0 = f0(origBase64);let t1 = Date.now();let buf1 = f1(origBase64);let t2 = Date.now();let buf2 = f2(origBase64);let t3 = Date.now();console.log(`f0: ${t1 - t0} ms ... ${compareBuffer(origBuffer, buf0)?'pass':'error'}`);console.log(`f1: ${t2 - t1} ms ... ${compareBuffer(origBuffer, buf1)?'pass':'error'}`);console.log(`f2: ${t3 - t2} ms ... ${compareBuffer(origBuffer, buf2)?'pass':'error'}`);
测试结果
以下是某一次测试的结果(参考)