//前后移动,左右转向 private int Speed_run = 5; private int Speed_rot = 20;private void key_hold() { if (Input.GetKey(KeyCode.W)) { transform.Translate(Vector3.forward* Time.deltaTime*Speed_run); } if (Input.GetKey(KeyCode.S)) { transform.Translate(Vector3.back* Time.deltaTime*Speed_run); } if (Input.GetKey(KeyCode.A)) { this.transform.Rotate(Vector3.up * Time.deltaTime * -Speed_rot); } if (Input.GetKey(KeyCode.D)) { this.transform.Rotate(Vector3.up * Time.deltaTime * Speed_rot); } }