简单工厂模式,顾名思义就是抽象工厂的简单版~
共有三个环节~ 分别是 抽象产品、具体产品、生产产品~
学习目标: 简单工厂模式的概念及实务
学习难度: ☆☆☆
using System;namespace ConsoleApp1{ abstract class Game //抽象类别定义产品概念 { public abstract string Name { get; set; } public abstract int Price { get; set; } public abstract void Demo(); } class AOE3 : Game //描述产品的细节 { public override string Name { get; set; } = "AOE3"; public override int Price { get; set; } = 300; public override void Demo() { Console.WriteLine("AOE3 is Playing"); } } static class GameFactory //工厂生产中... { public static Game GetGame(string name) //型别是Game,因为要生产Game,所以回传Game { switch (name) { case "AOE3": return new AOE3(); default: throw new Exception("My factory doesn't' has this game") ; } } } static class MainProgram //算是Clinet端?! { public static void Main() { Game AOE3 = GameFactory.GetGame("AOE3"); AOE3.Demo(); } }}
参考资料:
https://raychiutw.github.io/2019/%E9%9A%A8%E6%89%8B-Design-Pattern-3-%E7%B0%A1%E5%96%AE%E5%B7%A5%E5%BB%A0%E6%A8%A1%E5%BC%8F-Simple-Factory-Pattern/